Mission {

	bsp = data/bsp/bossTest.bsp;
	
	supplyCrateList = WEP_UZI|WEP_SHOTGUN|WEP_PLASMA_PISTOL|WEP_PLASMA_RIFLE;
	
	fogColor = 0.0 0.0 0.0;
	
	fogMin = 1000;
	
	fogMax = 9000;
	
	fogDensity = 0.35;
	
	skySphere = textures/game/dawn.jpg;
	
	enemyLevel = 3;
	
	exitToMission = @AUTO@;
};

@END@
