--- a/src/mission.cpp
+++ b/src/mission.cpp
@@ -713,7 +713,7 @@
 	if (player.shield <= 0)
 		return;
 
-	char message[25];
+	char message[30];
 	char matched = 0;
 
 	// We don't need to worry here since if Sid dies,
--- a/src/event.cpp
+++ b/src/event.cpp
@@ -54,9 +54,11 @@
 		case MISN_INTERCEPTION:
 			if ((aliens[ALIEN_KLINE].classDef == CD_KLINE) &&
 					(aliens[ALIEN_KLINE].active))
+			{
 				events[0].time = 2;
 				events[0].face = FS_KLINE;
 				strcpy(events[0].message, klineGreeting[rand() % 4]);
+			}
 
 			break;
 
