Prop Editor

Opens via Editors › Props.

Configures prop objects placed in the mission. Props are static objects that cannot move or be interacted with except for collisions.

Key fields

FieldDescription
NameUnique identifier for this prop instance, used in SEXPs and mission scripting.
LayerThe layer the prop is assigned to.
Prev / NextCycles through all prop objects in the mission without returning to the viewport.

Flags

A list of behavior flags that can be toggled on or off for this prop. Use the filter field to search by name, and the Select All / Select None buttons to bulk-toggle all visible flags. Hover over a flag for a tooltip description.