Mission Cutscenes

Opens via Editors › Mission Cutscenes.

Defines cutscene movies that play at specific points around the mission. Each cutscene entry pairs a type, which determines when it can play, with a movie filename and a SEXP condition. The cutscene plays when its SEXP evaluates to true.

Cutscene types

TypeWhen it plays
Fiction ViewerJust before the fiction viewer game state.
Command BriefingJust before the command briefing game state.
BriefingJust before the briefing game state.
Pre-gameJust before the mission starts, after Accept has been pressed.
DebriefingJust before the debriefing game state.
Post-debriefingWhen the debriefing has been accepted but before exiting the mission.
End CampaignWhen the campaign has been completed.

Cutscene list and SEXP tree

The main area shows all cutscenes for the mission alongside their SEXP trees. The Display Cutscene dropdown filters the list to show one type at a time. A description of when the selected type plays appears beneath the dropdown. Use New Cutscene to add a new entry of the currently displayed type.

Cutscene properties

FieldDescription
TypeWhen this cutscene will play. Changing the type moves the entry into the corresponding type group.
FilenameThe movie file to play.